using System;
using UnityEngine;

[AddComponentMenu("NGUI/Interaction/Drag and Drop Container")]
public class UIDragDropContainer : MonoBehaviour
{
	protected virtual void Start()
	{
		if (this.reparentTarget == null)
		{
			this.reparentTarget = base.transform;
		}
	}

	public Transform reparentTarget;
}
