using System;
using UnityEngine;

[RequireComponent(typeof(UIWidget))]
public class ConfigCblManager : MonoBehaviour
{
	public void OnClose()
	{
	}

	[SerializeField]
	private ConfigCblReactionSetting[] reactionSettings;

	public bool visible;

	[SerializeField]
	private UIPopupList freeHandFinishTimePopUp;

	[SerializeField]
	private UIWFTabPanel finishButtonDrawTab;
}
