using System;

namespace RenderHeads.Media.AVProVideo
{
	public static class Windows
	{
		public const string AudioDeviceOutputName_Vive = "HTC VIVE USB Audio";

		public const string AudioDeviceOutputName_Rift = "Rift Audio";

		public enum VideoApi
		{
			MediaFoundation,
			DirectShow
		}
	}
}
