COM3D2.ToukaScreenShot.Plugin.csproj 2.7 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
  4. <PropertyGroup>
  5. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  6. <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  7. <ProjectGuid>{FC33D4E6-E930-4AB3-A4A8-2FC3D8F277B9}</ProjectGuid>
  8. <OutputType>Library</OutputType>
  9. <RootNamespace>CM3D2.ToukaScreenShot.Plugin</RootNamespace>
  10. <AssemblyName>COM3D2.ToukaScreenShot.Plugin</AssemblyName>
  11. <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
  12. <FileAlignment>512</FileAlignment>
  13. <LangVersion>8</LangVersion>
  14. </PropertyGroup>
  15. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  16. <PlatformTarget>AnyCPU</PlatformTarget>
  17. <DebugSymbols>true</DebugSymbols>
  18. <DebugType>full</DebugType>
  19. <Optimize>false</Optimize>
  20. <OutputPath>bin\Debug\</OutputPath>
  21. <DefineConstants>DEBUG;TRACE</DefineConstants>
  22. <ErrorReport>prompt</ErrorReport>
  23. <WarningLevel>4</WarningLevel>
  24. </PropertyGroup>
  25. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  26. <PlatformTarget>AnyCPU</PlatformTarget>
  27. <DebugType>pdbonly</DebugType>
  28. <Optimize>true</Optimize>
  29. <OutputPath>bin\Release\</OutputPath>
  30. <DefineConstants>TRACE</DefineConstants>
  31. <ErrorReport>prompt</ErrorReport>
  32. <WarningLevel>4</WarningLevel>
  33. </PropertyGroup>
  34. <ItemGroup>
  35. <Reference Include="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
  36. <HintPath>..\lib\Assembly-CSharp.dll</HintPath>
  37. </Reference>
  38. <Reference Include="Assembly-UnityScript-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
  39. <HintPath>..\lib\Assembly-UnityScript-firstpass.dll</HintPath>
  40. </Reference>
  41. <Reference Include="ExIni, Version=1.0.2.1, Culture=neutral, PublicKeyToken=null">
  42. <HintPath>..\lib\ExIni.dll</HintPath>
  43. </Reference>
  44. <Reference Include="UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
  45. <HintPath>..\lib\UnityEngine.dll</HintPath>
  46. </Reference>
  47. <Reference Include="UnityInjector, Version=1.0.4.1, Culture=neutral, PublicKeyToken=null">
  48. <HintPath>..\lib\UnityInjector.dll</HintPath>
  49. </Reference>
  50. </ItemGroup>
  51. <ItemGroup>
  52. <AppDesigner Include="Properties\" />
  53. </ItemGroup>
  54. <ItemGroup>
  55. <Compile Include="Properties\AssemblyInfo.cs" />
  56. <Compile Include="ToukaScreenShot.cs" />
  57. </ItemGroup>
  58. <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  59. </Project>