|  | @@ -29,7 +29,7 @@ namespace COM3D2.CacheEditMenu
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				|  |  |  
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				|  |  |      public static class Hooks
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				|  |  |      {
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				|  |  | -        private const int CACHE_VERSION = 1021;
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				|  |  | +        private const int CACHE_VERSION = 1030;
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				|  |  |  
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				|  |  |          private static readonly Dictionary<string, MenuInfo> infoCache = new Dictionary<string, MenuInfo>();
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				|  |  |          private static BinaryWriter cacheWriter;
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				|  | @@ -206,14 +206,6 @@ namespace COM3D2.CacheEditMenu
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				|  |  |                          return false;
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				|  |  |                      }
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				|  |  |  
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				|  |  | -                    var menuFilesHashSize = br.ReadInt32();
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				|  |  | -                    var menuFilesHash = br.ReadBytes(menuFilesHashSize);
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				|  |  | -                    if (!menuFilesHash.SequenceEqual(HashMenus(GameUty.MenuFiles)))
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				|  |  | -                    {
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				|  |  | -                        Debug.LogWarning(".menu files changed, rebuilding cache...");
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				|  |  | -                        return false;
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				|  |  | -                    }
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				|  |  | -                            
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				|  |  |                      var modMenuFilesHashSize = br.ReadInt32();
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				|  |  |                      var modMenuFilesHash = br.ReadBytes(modMenuFilesHashSize);
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				|  |  |                      if (!modMenuFilesHash.SequenceEqual(HashMenus(GameUty.ModOnlysMenuFiles)))
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				|  | @@ -260,12 +252,8 @@ namespace COM3D2.CacheEditMenu
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				|  |  |              if (rebuildCache)
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				|  |  |              {
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				|  |  |                  cacheWriter.Write(CACHE_VERSION);
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				|  |  | -                var menuHash = HashMenus(GameUty.MenuFiles);
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				|  |  |                  var modMenuHash = HashMenus(GameUty.ModOnlysMenuFiles);
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				|  |  |                  
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				|  |  | -                cacheWriter.Write(menuHash.Length);
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				|  |  | -                cacheWriter.Write(menuHash);
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				|  |  | -                
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				|  |  |                  cacheWriter.Write(modMenuHash.Length);
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				|  |  |                  cacheWriter.Write(modMenuHash);
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				|  |  |                  
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